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    <title><![CDATA[The Cousins Grim]]></title>
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    <description><![CDATA[<p>Welcome to The Cousins Grim, a tabletop wargaming channel focused on the stories, armies, battles, and grim worlds that make the hobby worth obsessing over.  Hosted by two cousins with a shared love for Warhammer, this channel explores the narrative side of Games Workshop’s worlds, with a particular focus on Warhammer Age of Sigmar and Warhammer: The Old World. Expect lore discussions, army concepts, campaign ideas, battle reports, hobby talk, faction deep dives, and the occasional descent into rules, releases, and pure wargaming nonsense.  This is a channel for players, collectors, painters, lore nerds, narrative gamers, and anyone who enjoys building stories around little plastic warriors.  Subscribe, join the conversation, and march with us into the grim and glorious worlds of tabletop war.</p>]]></description>
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      <title><![CDATA[Heroes of the Mortal Realms and the Rise of the Mawtribes]]></title>
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      <description><![CDATA[<p>The dispatches from Warhammer Community have arrived, and the Mortal Realms are once again preparing for new heroes, new rules, and an alarming amount of collateral damage.</p><p>In Episode 2 of <em>The Cousins Grim</em>, Drew and Adam discuss the latest <em>Warhammer Age of Sigmar</em> announcements, including the new Cities of Sigmar <em>Warhammer Heroes</em> collection and the mysterious seventh miniature still awaiting its reveal.</p><p>We also turn our attention to the Ogor Mawtribes, examining their newly revealed model, updated rules, and what these changes could mean for Ogor players on the tabletop. Adam, naturally, approaches the discussion with the measured restraint expected from a devoted servant of Grand Alliance Destruction.</p><p>Join us as we explore the models, lore, rules, and questionable tactical decisions shaping the Mortal Realms.</p><p>Subscribe to <em>The Cousins Grim</em> for more Warhammer news, narrative discussions, battle reports, and tabletop misadventures.</p><p>#Warhammer #AgeOfSigmar #WarhammerHeroes #OgorMawtribes #CitiesOfSigmar #GamesWorkshop #TheCousinsGrim</p>]]></description>
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      <title><![CDATA[Into the Realm of Fire | General’s Handbook 2026–2027]]></title>
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      <description><![CDATA[<p>The Cousins Grim step through the realmgates and into Aqshy for their first episode.</p><p>We take a loose, narrative-focused look at the new <strong>Age of Sigmar General’s Handbook 2026–2027</strong>, including the fury and rage mechanics, new battle tactics, Aqshian battleplans, and the campaign possibilities offered by the new Crusade system.</p><p>Does the new season truly capture the violence and instability of the Realm of Fire, or is Aqshy little more than a backdrop for another year of matched play? We also discuss which armies may benefit most from the new rules, how the season could shape narrative gaming, and whether Adam’s preferred method of charging first and thinking later has finally become official doctrine.</p><p>Welcome to <strong>The Cousins Grim</strong>.</p><p>#Warhammer #AgeOfSigmar #GeneralHandbook #Aqshy #WarhammerPodcast #TheCousinsGrim</p>]]></description>
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