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    <title><![CDATA[Dear Nobody Stories]]></title>
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    <description><![CDATA[<p>Dear Nobody, at my table, I blend of immersive narration, cinematic visuals, and deeply personal roleplay with my solo games. Think of it as an audio drama meets journaling or heavy mechanic RPGs, where dice, cards, and words shape the fate of lonely travelers.  I’m <a target="_blank" rel="noopener noreferrer nofollow" href="https://beacons.ai/mozzarelle">Mozz</a>, a BIPOC creator passionate about indie TTRPGs and forgotten stories. Whether it's a trucker trying to get home in Long Haul 1983, a survivor’s final words, or a ghost’s last tale, I bring these stories to life.  💌 Subscribe, listen, and get lost in a story with me.</p>]]></description>
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    <copyright><![CDATA[Meghan Wright 2024]]></copyright>
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      <title><![CDATA[Long Haul 1983 | Episode 1: The Long Call Home]]></title>
      <itunes:title><![CDATA[Long Haul 1983 | Episode 1: The Long Call Home]]></itunes:title>
      <description><![CDATA[<p>It's 1983, this is the Long Haul: time for the long call home.... I am Tara K. Foster and I’m driving home to get my brother. We only have the drive today so our day is broken down in to four phases. This truck is old, the world is silent, its 1983, and I need to find a phone.  <strong> </strong></p><p><strong>EPISODE 1</strong></p><p>"Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. <em>Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?</em>  </p><p><strong><em>Content Warning:</em></strong><em> Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness. </em> Land Acknowledgment: Work on </p><p>Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.   </p><p>All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop. </p><p>(Long Haul 1983: <a target="_blank" rel="noopener noreferrer nofollow" href="https://shop.seanpatrickcain.com/product/longhaul1983">https://shop.seanpatrickcain.com/product/longhaul1983</a>) </p><p>Make sure to subscribe to:</p><p>Mozzarelle:(<a target="_blank" rel="noopener noreferrer nofollow" href="https://www.youtube.com/@mozzarelle?sub_confirmation=1">https://www.youtube.com/@mozzarelle?sub_confirmation=1</a>) </p><p>Dear Nobody Productions: <a target="_blank" rel="noopener noreferrer nofollow" href="https://www.youtube.com/@dearnobodytales?sub_confirmation=1">https://www.youtube.com/@dearnobodytales?sub_confirmation=1</a>  </p>]]></description>
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      <title><![CDATA[Long Haul 1983 | Episode 2: Eyes in the Rearview]]></title>
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      <description><![CDATA[<p>You’re in the cab of an aging semi truck. It’s your rig. You’re an owner-operator. What would you do if you keep calling your destination and they never pick up?</p><p><strong>EPISODE 2</strong></p><p>"Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. <em>Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?</em>  </p><p><strong><em>Content Warning:</em></strong><em> Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness. </em> Land Acknowledgment: Work on </p><p>Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.   </p><p>All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop. </p><p>(Long Haul 1983: <a target="_blank" rel="noopener noreferrer nofollow" href="https://shop.seanpatrickcain.com/product/longhaul1983">https://shop.seanpatrickcain.com/product/longhaul1983</a>) </p><p>Make sure to subscribe to:</p><p>Mozzarelle:(<a target="_blank" rel="noopener noreferrer nofollow" href="https://www.youtube.com/@mozzarelle?sub_confirmation=1">https://www.youtube.com/@mozzarelle?sub_confirmation=1</a>) </p><p>Dear Nobody Productions: <a target="_blank" rel="noopener noreferrer nofollow" href="https://www.youtube.com/@dearnobodytales?sub_confirmation=1">https://www.youtube.com/@dearnobodytales?sub_confirmation=1</a>  </p>]]></description>
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      <pubDate>Wed, 03 Jun 2026 21:58:00 GMT</pubDate>
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      <title><![CDATA[Long Haul 1983 | Episode 3: Phantom Frequencies]]></title>
      <itunes:title><![CDATA[Long Haul 1983 | Episode 3: Phantom Frequencies]]></itunes:title>
      <description><![CDATA[<p>"This wasn’t supposed to happen. I should’ve made better time. I should be closer by now. But every turn I make feels like another mistake."</p><p><strong>EPISODE 3</strong></p><p>"Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?</p><p><em>Content Warning: Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness.</em></p><p>Land Acknowledgment: Work on Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.</p><p>All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop. (Long Haul 1983: <a target="_blank" rel="noopener noreferrer nofollow" href="https://shop.seanpatrickcain.com/prod">https://shop.seanpatrickcain.com/prod</a><a target="_blank" rel="nofollow" class="ytAttributedStringLink ytAttributedStringLinkCallToActionColor" href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbTVGWkpBV2I5M3RQZ2xMY3plTG4yMmR5UnpYZ3xBQ3Jtc0ttak5KTDAzc3g0cmxhQ1IzM3l6WXZrYkVpRWVxclBySnVDS2hTWWVOOTNsVVBZZjdoMmY5RDdVWE84ZzdFVTg0d2JGdWFrakxsWTZ0Z05KemFSMWZTa3pFbWtRNFlBZjQyQ2Z0UlRGVUlLZDQxeDdsaw&amp;q=https%3A%2F%2Fshop.seanpatrickcain.com%2Fproduct%2Flonghaul1983&amp;v=JSgk4S5iRYc">...</a>)</p>]]></description>
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      <pubDate>Thu, 04 Jun 2026 22:01:00 GMT</pubDate>
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      <title><![CDATA[Long Haul 1983 | Episode 4: Detour to Nowhere]]></title>
      <itunes:title><![CDATA[Long Haul 1983 | Episode 4: Detour to Nowhere]]></itunes:title>
      <description><![CDATA[<p>You know, Lee, I promised you I’d make it. Get you out of the hellhole we grew up in, give us a fresh start. A house. But each mile I drive, each mile marker I pass… it feels like I’m further away from you, from everything. Maybe I’m just chasing ghosts. <em>If you’re out there, Lee, please... pick up.</em>"</p><p><strong>EPISODE 4</strong></p><p>"Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?</p><p><em>Content Warning: Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness.</em></p><p>Land Acknowledgment: Work on Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.</p><p>All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop. (Long Haul 1983: <a target="_blank" rel="noopener noreferrer nofollow" href="https://shop.seanpatrickcain.com/prod">https://shop.seanpatrickcain.com/prod</a><a target="_blank" rel="nofollow" class="ytAttributedStringLink ytAttributedStringLinkCallToActionColor" href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbTVGWkpBV2I5M3RQZ2xMY3plTG4yMmR5UnpYZ3xBQ3Jtc0ttak5KTDAzc3g0cmxhQ1IzM3l6WXZrYkVpRWVxclBySnVDS2hTWWVOOTNsVVBZZjdoMmY5RDdVWE84ZzdFVTg0d2JGdWFrakxsWTZ0Z05KemFSMWZTa3pFbWtRNFlBZjQyQ2Z0UlRGVUlLZDQxeDdsaw&amp;q=https%3A%2F%2Fshop.seanpatrickcain.com%2Fproduct%2Flonghaul1983&amp;v=JSgk4S5iRYc">...</a>)</p>]]></description>
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      <pubDate>Fri, 05 Jun 2026 22:04:00 GMT</pubDate>
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      <title><![CDATA[Long Haul 1983 | Episode 5: Mile Marker Zero]]></title>
      <itunes:title><![CDATA[Long Haul 1983 | Episode 5: Mile Marker Zero]]></itunes:title>
      <description><![CDATA[<p><em>Hell, I don’t even know what to think anymore. I see the signs of life, but nothing’s moving. Not a single car. No faces in the windows. This place is suffocating. Just like the rest of the world, right? Empty. You’d think I’d be used to it by now, but no. Every empty street, every abandoned house... they get under my skin. They make me think—where did the people go?</em></p><p><strong>EPISODE 5</strong></p><p>"Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?  </p><p><strong>Content Warning: Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness.  </strong></p><p><strong>Land Acknowledgment: </strong>Work on Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.   </p><p>All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop. (Long Haul 1983: <a target="_blank" rel="noopener noreferrer nofollow" href="https://shop.seanpatrickcain.com/prod">https://shop.seanpatrickcain.com/prod</a><a target="_blank" rel="nofollow" class="ytAttributedStringLink ytAttributedStringLinkCallToActionColor" href="https://www.youtube.com/redirect?event=video_description&amp;redir_token=QUFFLUhqbTVGWkpBV2I5M3RQZ2xMY3plTG4yMmR5UnpYZ3xBQ3Jtc0ttak5KTDAzc3g0cmxhQ1IzM3l6WXZrYkVpRWVxclBySnVDS2hTWWVOOTNsVVBZZjdoMmY5RDdVWE84ZzdFVTg0d2JGdWFrakxsWTZ0Z05KemFSMWZTa3pFbWtRNFlBZjQyQ2Z0UlRGVUlLZDQxeDdsaw&amp;q=https%3A%2F%2Fshop.seanpatrickcain.com%2Fproduct%2Flonghaul1983&amp;v=JSgk4S5iRYc">...</a>)</p>]]></description>
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      <pubDate>Sat, 06 Jun 2026 22:20:00 GMT</pubDate>
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      <title><![CDATA[Long Haul 1983 | Episode 6:  Dead Cities, Empty Road]]></title>
      <itunes:title><![CDATA[Long Haul 1983 | Episode 6:  Dead Cities, Empty Road]]></itunes:title>
      <description><![CDATA[<p><em>"Did you hear that? I heard something. No, I’m not crazy. Something's out there. It wasn’t the wind. It wasn’t just my mind playing tricks on me. I don’t know who—what—I’m supposed to be afraid of anymore. The cars that aren’t here. The people that are gone. Something’s out there, something that's making the world react... like it’s waiting for me.</em></p><p><strong>EPISODE 6</strong></p><p>"Long Haul 1983" is a solo tabletop role-playing game (TTRPG) that explores themes of isolation, trauma, and the haunting feeling of being lost in a desolate world. <em>Follow Tara Foster on her journey across empty roads as she struggles to reconnect with her lost brother Lee and face the terrifying unknown. Will she make it in time? Or will she be swallowed by the silence?</em>  </p><p><strong><em>Content Warning:</em></strong><em> Themes of isolation, abandonment, and psychological dread. This series may include triggers related to trauma, loss, and loneliness. </em> Land Acknowledgment: Work on </p><p>Long Haul 1983 was done on the unceded lands of the Nisenan People, and across the ancestral lands of the Maidu, Miwok, Me-Wuk, and Patwin Wintun peoples. The game encourages players to reflect on the legacies of colonialism and stolen land. You can read more about the land acknowledgment and the full text in the Long Haul 1983 manual, available for purchase at this link.   </p><p>All materials, mechanics, and content featured in this video are based on the Long Haul 1983 tabletop role-playing game, which is copyrighted and the property of the creator. If you'd like to get your own copy of the game and dive into the full experience, you can purchase it at Long Haul 1983 on Sean Patrick Cain's official shop. </p><p>(Long Haul 1983: <a target="_blank" rel="noopener noreferrer nofollow" href="https://shop.seanpatrickcain.com/product/longhaul1983">https://shop.seanpatrickcain.com/product/longhaul1983</a>) </p><p>Make sure to subscribe to:</p><p>Mozzarelle:(<a target="_blank" rel="noopener noreferrer nofollow" href="https://www.youtube.com/@mozzarelle?sub_confirmation=1">https://www.youtube.com/@mozzarelle?sub_confirmation=1</a>) </p><p>Dear Nobody Productions: <a target="_blank" rel="noopener noreferrer nofollow" href="https://www.youtube.com/@dearnobodytales?sub_confirmation=1">https://www.youtube.com/@dearnobodytales?sub_confirmation=1</a>  </p>]]></description>
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