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    <title><![CDATA[Damage Assessment]]></title>
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    <description><![CDATA["Damage Assessment" is a monthly podcast & interview series where we dive into some of the trending topics in the digital frontier of gaming & advertising, guided by experts in our space. 

If you have any questions about how your brand can better position itself to consumers through gaming, esports and streaming, visit damagecreative.com.]]></description>
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    <copyright><![CDATA[Damage LA Inc. 2022]]></copyright>
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      <title><![CDATA[Episode 2 - Luc Duchaine (Behaviour Interactive)]]></title>
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      <description><![CDATA[<p>In this episode, Johnny Ward, Co-Founder &amp; CEO of Damage, is joined by Luc Duchaine, Head of Brand Marketing for Behaviour Interactive, to discuss the history of Canada's largest game developer and how maintaining a community is crucial for the game industry.</p><p>Behaviour Interactive Inc. is a Canadian video game development studio specializing in the production of 2D and 3D action/adventure games for home video game consoles, handheld game consoles, PCs and mobile. Based in Montreal, the company is the producer and publisher of the action-horror game, Dead by Daylight.</p>]]></description>
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      <description><![CDATA[<p>In this episode, Johnny Ward, Co-Founder &amp; CEO of Damage, is joined by Ric Mireles, Square Enix's first Executive Creative Director, to discuss all things gaming &amp; advertising from a creative marketing perspective.</p><p>Square Enix is one of the world’s largest video game publishers based in Japan, founded in 1975. They’re mostly known for their game titles like Dragon Quest, Final Fantasy, and Kingdom Hearts.</p>]]></description>
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